- #Spectralayers pro 3 user manual manual#
- #Spectralayers pro 3 user manual license#
- #Spectralayers pro 3 user manual free#
Important you know what quantity you add or remove from the mix. Take note that if you remove 2 again (so if you remove more than you have at start) you will end up with 2, which means you will have sound again (with opposite phase, but it sounds exactly the same). If you remove 2 again, will end up with 0, which means no sound at all for the Subtractive layers work in the same way numbers are added and subtracted: if you have 4 and remove 2, Transfer them into a new subtractive layer, it will subtract these frequencies from the mix. This is possible thanks to the spectral approach of sound: if you extract frequencies from the mix and SpectraLayers, you also have subtractive layers, which allow you to remove sound from your mix. Most audio applications use additive tracks only, which is good for mixing various tracks together. The layer system allows you to refine your work extensively in a nondestructive way. You should also play with the multiplier and gamma settings to see the small peak details in the spectral
#Spectralayers pro 3 user manual free#
Feel free to change the size on the fly as the accuracy of your work highly depends on it. That's calledĪ window size, and a size of 2048/4096 should be good for most situations (with a file sampled at 44,100 Spectral analysis has a resolution: you have to choose between time and frequency accuracy. With this representation: music, voice, even noise. The peaks, the higher the tones the stronger the peaks, the stronger the tones. You can think of it like a musical score: the higher Spectral data represents sound in the frequency domain. This representation shows the global power of sound however it doesn't show what's inside the sound. In most audio applications, audio is displayed as a waveform that represents audio in the time domain All rights reserved.Ĥ TABLE OF CONTENTS Working with metadata
#Spectralayers pro 3 user manual manual#
No part of this manual may be reproduced or transmitted in anyįorm or for any purpose without the express written consent of Sony Creative Software Inc.Ĭopyright © 2013. License Agreement is strictly prohibited. Copying or distributing the software except as expressly described in the End User
#Spectralayers pro 3 user manual license#
The End User License Agreement and Software Privacy Policy, and must be used and/or copied inĪccordance therewith. The software is provided to you under the terms of Information relating to the contents of this manual will be posted on the Sony Creative Software Inc. Guarantee or commitment on behalf of Sony Creative Software Inc. The information contained in this manual is subject to change without notice and does not represent a You any license to these patents, trademarks, copyrights, or other intellectual property. Written license agreement from Sony Creative Software Inc., the furnishing of this document does not give Intellectual property rights covering subject matter in this document. may have patents, patent applications, trademarks, copyrights, or other in the United States and other countries.Īll other trademarks or registered trademarks are the property of their respective owners in the United StatesĪnd other countries. Series, and Visual Creation Studio are the trademarks or registered trademarks of Sony Creative Software ACID, ACIDized,, ACIDplanet, the ACIDplanet logo, ACID XMC, Artist Integrated, theĪrtist Integrated logo, Beatmapper, Cinescore, CD Architect, DoStudio, DVD Architect, Jam Trax, PerfectĬlarity Audio, Photo Go, Sound Forge, Super Duper Music Looper, Transparent Technology, Vegas, Vision